Table of Contents
Jul 1st, 2009 by admin
Touch IT
early draft table of contents and notes
Introduction
- 1. elements of our hybrid existence
Part I. Human Body & Mind
- 2. body
- 3. mind
- 4. body & mind
- 5. social & organisation
Part II. Objects & Things
- 6. physicality of things – properties of physicality
- 7. interacting with physical objects
- 8. devices unplugged – prototyping
- 9. tool making & craft – the way in which we alter and modify the world
Part III. Space
- 10. physicality of space _ different kinds of space, physical movement within space
- 11. comprehension of space – Lynch and spaceman, ‘Quantum Soup’.
- 12. the built environment
- 13. digital augmentation of space – physical devices representation of space
Part IV. Computation & Information
- 14. embodied computation – computation is part of the physical world, impacts the way we interact and our understanding of it
- 15. information representation
- 16. reproducibility
- 17. virtual physicality – VR, second life etc
Part V. The Theory and Practice of Physicality
- 18. design lessons and advice
- 19. prototyping and tool support;
- 19. computational modelling and implementation;
- 20. theory and philosophy of physicality
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